007
STRATEGY
Over the next 4 hours, we'll walk through the conception and creation of 2 FULL PROFESSIONAL MOTION DESIGN PROJECTS, focusing entirely on creating dope styleframes and storyboards, using a variety of strategies for making cooler imagery. It's stacked deep with design training, composition, ideation, storytelling, and the high-level skills you need to start crafting incredibly compelling work like the rockstar you are.
007
STRATEGY
Over the next 4 hours, we'll walk through the conception and creation of 2 FULL PROFESSIONAL MOTION DESIGN PROJECTS, focusing entirely on creating dope styleframes and storyboards, using a variety of strategies for making cooler imagery. It's stacked deep with design training, composition, ideation, storytelling, and the high-level skills you need to start crafting incredibly compelling work like the rockstar you are.
DESIGN THINKING, DEEP DIVES, AND MAKING SHIT-HOT IMAGERY.
FROM CONCEPTION
TO COMPLETION
PRACTICAL
• How to figure out what clients really want/need
• How to more effectively convey your visual ideas
• How to come up with BETTER ideas, FASTER
• What to do when the design murderbots come for you
• Using basic storytelling to enhance your work
CREATIVE
• Controlling the power of denotation + connotation
• Using better composition strategies to solve problems
• How to invest your own vision into each project
• How to build up your own mental visual library
• How to add more value to the work that you make
• How to keep moving forward when you get stuck
...AND PLENTY MORE. It's 4 hours, non-stop.
Seriously, it's a journey. Bring snacks.
The Brief
Concepting
The Build
Story Structure
Style vs Voice
Additive Design
Refining Goals
Feedback
Rebuilding
Time Management
Compositional Problem-solving
Developing Voice
Ideation
Visual Libraries
Showing vs Telling
Reductive Design
Type 101
Connotation
Finishing
Post-Mortem
I
The Brief
Concepting
The Build
Story Structure
Style vs Voice
Additive Design
Refining Goals
Feedback
Rebuilding
Time Management
Compositional Problem-solving
Developing Voice
Ideation
Visual Libraries
Showing vs Telling
Reductive Design
Type 101
Finishing
Post-Mortem
FROM CONCEPTION
TO COMPLETION
How to figure out what clients really want/need
How to more effectively convey your visual ideas
How to come up with BETTER ideas, FASTER
What to do when the design murderbots come for you
Using basic storytelling to enhance your work
CREATIVE
STUFF
Controlling the power of denotation + connotation
Using better composition strategies to solve problems
How to invest your own vision into each project
How to build up your own mental visual library
How to add more value to the work that you make
How to keep moving forward when you get stuck
Seriously, it's a journey. Bring snacks.
DAVE GLANZ DAVEGLANZ PRODUCTIONS
JEFF BRIANT JEFFBRIANT.NET
BRAD STRICKMAN BLACK BALLOON